After you finish the game/route and restart it for new play-through, (a) new event(s) which previously didn't exist is(are) inserted at random points(mostly in common route), They are mainly used -to present the readers with more details about the story with each playthough -as a progressive foreshadowing of the true route which typically require multiple playthroughs to unlock. -simply as a "bonus event". Do not mix this with Bonus Side Stories. Unlike side stories which exist as "bonus content" and need separate access, new events are naturally added to the overall story.
Name | Similarity |
---|---|
Ore Personality | 18% |
Friendly Personality | 18% |
Teasing Engages in | 18% |
Proactive Personality | 18% |
Orphan Role | 18% |
Mysterious Personality | 18% |
Pretending Personality | 18% |
Outgoing Personality | 17% |
Cooking Engages in | 17% |
Shy Personality | 17% |
Reserved Personality | 17% |
Kind Personality | 17% |
Stubborn Personality | 17% |
Smart Personality | 17% |
Carefree Personality | 17% |
Amnesia Subject of | 17% |
Altruistic Personality | 16% |
Protective Personality | 16% |
Refined Personality | 16% |
Boku Personality | 16% |