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Summary

Some part of the game takes place in an Arcology. Arcology, combining "architecture" and "ecology", is a set of architectural design principles aimed toward the design of enormous habitats (hyperstructures) of extremely high human population density. These largely hypothetical structures would contain a variety of residential, commercial, and agricultural facilities and minimize individual human environmental impact. They are often portrayed as self-contained or economically self-sufficient.

Graphs

Rating Distribution

Release Year

Length

Age Rating

Novels

Top Rated Arcology

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NameSimilarity

Similar Traits

NameSimilarity
Cyborg Role38%
Hacker Role37%
Artificial Intelligence Role35%
Orphan Role33%
Confinement in a Simulated Reality Subject of32%
Shaggy Hair32%
Atashi Personality32%
Unusual Hair Ornaments Clothes31%
Pre-Story Death Subject of31%
Escape From Confinement Engages in31%
Insanity Subject of31%
Chainsaw Items31%
Kidnapping Engages in31%
Pendant Necklace Clothes30%
Religious Extremist Personality29%
Hospitalization Subject of29%
Rebellion Engages in29%
Child Abandonment Subject of29%
Tall Body28%
Smoking Engages in28%