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Average Rating:7.95
Total Users:5,488
Total Votes:9,205
Some part of the game takes place in an Arcology. Arcology, combining "architecture" and "ecology", is a set of architectural design principles aimed toward the design of enormous habitats (hyperstructures) of extremely high human population density. These largely hypothetical structures would contain a variety of residential, commercial, and agricultural facilities and minimize individual human environmental impact. They are often portrayed as self-contained or economically self-sufficient.
Name | Similarity |
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Name | Similarity |
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Cyborg Role | 38% |
Hacker Role | 37% |
Artificial Intelligence Role | 35% |
Orphan Role | 33% |
Tall Body | 33% |
Shaggy Hair | 32% |
Confinement in a Simulated Reality Subject of | 32% |
Atashi Personality | 31% |
Grief Subject of | 31% |
Unusual Hair Ornaments Clothes | 31% |
Escape From Confinement Engages in | 31% |
Insanity Subject of | 31% |
Tsurime Eyes | 31% |
Pre-Story Death Subject of | 31% |
Chainsaw Items | 30% |
Pendant Necklace Clothes | 29% |
Religious Extremist Personality | 29% |
Hospitalization Subject of | 29% |
Child Abandonment Subject of | 29% |
Rape Attempt Subject of (Sexual) | 28% |