Driftwood follows the life of an adolescent protagonist Marcus Feick, who lives in Boston, Massachusetts. In Marcus’s junior year of high school, after asking the girl of his dreams out on a date, he finds himself caught in a catastrophic event which leaves him physically and emotionally scarred and wounded. Because of the incident, as well as complications with his newly formed relationship, his overprotective parents decide to transfer him to a boarding school south of Boston and nearly a hundred miles away on the island of Martha’s Vineyard. This act relegates his old life to nothing but sour memories and broken promises. At the new boarding school on Martha’s Vineyard, Marcus is introduced to a variety of cultures and personalities. The story and game focus primarily on four main female characters that can affect Marcus’s life positively or negatively based on the player’s choices when prompted. Each character is designed to teach Marcus a profound life lesson, helping him better understand his world and assist him in the difficult process of becoming an adult. [Edited from Kickstarter campaign]
Name | Score | Importance | Weight |
---|---|---|---|
Coming-of-Age Drama | 3.00 | 2.39 | 7.16 |
Modern Day United States of America | 2.00 | 2.03 | 4.07 |
Psychological Trauma | 2.00 | 1.97 | 3.94 |
Branching Plot | 2.00 | 1.30 | 2.60 |
No Sexual Content | 2.00 | 0.57 | 1.14 |
Male Protagonist | 2.00 | 0.30 | 0.61 |
ADV | 2.00 | 0.15 | 0.29 |
Name | Characters | Importance | Weight |
---|---|---|---|
American Role | 1 | 2.11 | 1.46 |
Transfer Student Role | 1 | 2.02 | 1.40 |
Psychological Trauma Subject of | 1 | 2.02 | 1.40 |
Teen Body | 1 | 0.62 | 0.43 |